Classic UO landscapes, script recipes and ethereal mounts
Added
- Save and reopen portable script recipes, and preview generated source and creation commands before saving.
- Classic UO mountain edges with craggy rock faces, uneven ridges and separate bounded slope limits.
- World overview Height, Slope and Shoreline / blends views, plus Terrain review with clickable inspection coordinates.
Improved
- Raised terrain previews use square client terrain textures and optional TexTerr.def mappings, with artwork fallback when textures are absent.
- Natural cave entrances use native black rock-mouth artwork and a clear dirt approach, with a trigger in front of the wall pieces.
- Paths seek any reachable earlier clearing and avoid cutting diagonally through blocked shore corners.
- The complete manual now has 71 pages covering the new controls.
Fixed
- Sphere Rideable object mounts now mount directly from their backpack item and return that same item on dismount, without leaving a loose creature.
- Generated mount helpers join related-content removal only when unchanged; external references and customized helpers remain protected.
471 unittests passed. Three sample exports and a full-size 7168 × 4096 terrain review passed. Connected-player Sphere checks cover mounting, dismounting, repeat clicks, denied mounting and cleanup. Custom shard hooks, death and restart still need shard-specific testing. Packaged startup remains unverified; source runtime, frozen archive and installer compilation were checked.
Release files & notes ↗